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Proceedings of the 9th Workshop on Games and Natural Language Processing within the 13th Language Resources and Evaluation Conference

ISBN: 979-10-95546-80-1
EAN: 9791095546801

List of Papers


Full proceedings volume (PDF) | Workshop Site | Home | Programme | Author index | Bibliography (BibTeX) | Editors



pdf bib Papers pages
pdf bib An Analysis of Abusive Language Data Collected through a Game with a Purpose
Federico Bonetti and Sara Tonelli
pp. 1‑6
pdf bib Applying Gamification Incentives in the Revita Language-learning System
Jue Hou, Ilmari Kylliäinen, Anisia Katinskaia, Giacomo Furlan and Roman Yangarber
pp. 7‑16
pdf bib Less Text, More Visuals: Evaluating the Onboarding Phase in a GWAP for NLP
Fatima Althani, Chris Madge and Massimo Poesio
pp. 17‑27
pdf bib NLU for Game-based Learning in Real: Initial Evaluations
Eda Okur, Saurav Sahay and Lama Nachman
pp. 28‑39
pdf bib How NLP Can Strengthen Digital Game Based Language Learning Resources for Less Resourced Languages
Monica Ward, Liang Xu and Elaine Uí Dhonnchadha
pp. 40‑48
pdf bib The “Actors Challenge” Project: Collecting Data on Intonation Profiles via a Web Game
Natallia Chaiko, Sia Sepanta and Roberto Zamparelli
pp. 49‑53
pdf bib Generating Descriptive and Rules-Adhering Spells for Dungeons & Dragons Fifth Edition
Pax Newman and Yudong Liu
pp. 54‑60

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